Archive for the ‘art lessons’ Category

How To Draw Trees

Sunday, January 22nd, 2012

Artist Stephen Sample, who works in Pen & Ink, emailed me to ask:

I have been working on trees for the last couple of years, and they turn out pretty nice, but it is predominately due to the amount of stippling I use to create the leaves. The difficulty that I am having, is that, although it looks fairly like a tree, it is choppy if you catch my meaning, not even close to as defined as the trees that you are drawing. Your work has incredible detail, and that is ultimately my goal. I have two questions so far (and I did read your tutorial on trees): How do you do the leaves, and how do you incorporate your shading into your leaves without taking from the “leaf” effect. In doing the leaves, do you do more of a small random dash, or perhaps is it more of a dot? I think that is where I am stuck. Here is a drawing from 2010. Would you at all be willing to give me a few pointers perhaps?

In most cases, except for the foreground, my leaves are simply result of scribbling, bearing in mind that the white areas are as important as the marks I am making. In other words, rather than draw the leaves themselves, I draw the shadows between the leaves, so the leaves are represented by the spaces and holes that remain. The second stage is to add overall three-dimensional shading, and it’s the previously white leaves that take this up. The more stages you can divide anything into the simpler it becomes.

Your trees are lacking depth. I’ll concentrate on the central one, which is fan-like – a series of radiating ribs with leaves attached. However, there is some depth, as a few of your leaf masses appear in front of some of the branches.

Stephen's submitted drawing

detail of central tree

What is missing is the mass of foliage in the foreground and, more importantly, foliage in the background. Bear in mind that a tree is basically a deformed ball. It is a round, three-dimensional shape that overall will have a shaded side and a highlighted side. The top will receive more light and the base of the foliage mass will cast a shadow beneath it. Then you have to consider local lighting – each individual mass of foliage is itself a rounded three-dimensional form that requires its own highlighting and shade.

How to fix it? First, I think there is an unnatural amount of light visible through the tree – there are too many holes through which we can see sky. Second, many of those holes need to be filled with the foliage behind the tree. To suggest depth, that background foliage needs to be a blurred suggestion rather than sharply drawn. You can think of a tree as being in three layers:

1. The background layer (the leaves behind the tree) that contain no detail at all.

2. The midground foliage that makes up the bulk of the tree – it possesses very little detail except for the silhouette of the outermost leaves against the sky.

3. The foreground foliage – those masses of leaves that are in front of the trunk and directly facing you. This layer requires the most detail. The eye will detect that detail and understand everything behind it as being more foliage that, receding from the viewer, is less distinct.

You need to give your viewer’s eye sufficient clues, often quite obvious ones, such as the midground foliage edge silhouettes.

Take a look at the ballpoint pen work of a friend of mine, Vincent Whitehead, at www.RuralRouteOne.com. Vincent has an excellent tutorial on how he draws his trees that you may find invaluable. And my good friend Diane Wright has another comprehensive “How to draw trees” tutorial.

Stephen replied:

I am very grateful for your splendid advice. I do however have a couple more questions now. I did look at Mr. Whitehead’s tutorial and found it must helpful indeed.

I appreciate that working in ballpoint allows Vincent to create half tones that are not easy to obtain with pen & ink or stippling. But those out of focus halftones are what gives depth by providing the rear half of a tree.

I created a second picture that I thought was more on your track, and was wondering what is needing to be improved as far as depth goes. On this scale it was a little difficult adding shading in the background and, as you can see, it is a lot of stippling still. Is that bad? Would it be better if I didn’t do that? I am trying to go for a leaf effect, but I don’t want to make it too busy.

Attempting a leaf effect is fine but don’t overdo it. Take a long hard look at trees and try to work out what you can really see – and what visual clues you gain from each element. You’re well on your way to achieving that -= especially the use of negative drawing at the left, which immediately adds depth. Your foliage now extends in front of the trunk and the glimpses of branches reinforces the depth of the tree. I still think it needs the incorporation of background foliage – a darker, enigmatic mass that will push the midground foliage forward, but I’ll have to leave the means to convey that to your expertise in Pen & Ink.

Let’s take this in three layers:

BACKGROUND
You cannot see leaves, only a silhouette of a mass of leaves, and it is devoid of three-dimensional detail.
A silhouette tells you little but the holes in that silhouette hold the clues because of the leaf shapes that surround their inner edges.
The outside of each dark silhouetted mass also has detectable leaf shapes.
The side of that background mass that you’re looking at is inside the tree and will thus receive very little or no light.

MIDGROUND
You can see leaf-like shapes, but mainly masses of leaves with some more visible and highlighted leaves within them. It contains little tight detail but each mass or clump of foliage will show three-dimensional form that depends on the lighting and its direction.
The leaf shapes that surround the edges and are starkly visible against the sky behind offer the most powerful visual clues to the viewer.

FOREGROUND
This is largely those masses of foliage that are directly facing you and are in front of the trunk.
You can see sharply defined leaf shapes with parts of leaves visible behind them that become less distinct as they recede into the internal shade.
You use these very visible and highlighted leaves to offer the clearest visual clues about the tree. Use sharp drawing and strong contrasts, and use the more shaded internal leaves to push the most foreground leaves forwards.
Use shade within the midground masses to strongly highlight the leaves around the most brightly lit side of each foreground mass. Thinks of those edge leaves as “icons” – recognisable shapes that instantly convey to the viewer the type and maybe even the species of the tree.

Combine all three and you achieve a good deal of depth; a drawing that is instantly understandable; and a tree that invites the eye to linger and explore ever deeper – but as the eye travels deeper, it has to find what it expects to find.

One final point (in graphite at least – I’m not certain about pen & ink): work from the background forwards. It’s the background that negatively defines the edge detail of the midground foliage, and the midground that defines the foreground edges. You cannot in my opinion, work from foreground to background for two reasons: the foreground will control what is possible in the drawing of the background, and the possibilities may not be sufficiently abundant; and you will be drawing the foreground with nothing to refer to. With no reference, its tonal range is a complete unknown and can only be guessed at. Guess wrong and the error extends right back through the tree. But by drawing the dark background first (including the silhouetted trunk and branches) you immediately establish the darkest tones in the drawing. The white of your paper is the lightest, and all other tones will then fall into place as you work.

Problems with Proportion?

Wednesday, January 11th, 2012

I was recently asked:

I have been drawing portraits for a couple months but am still having a hard time with proportions. I’ve gone through websites, books and watched tons of tutorials, but I’m finding angled faces hard to draw. I always end up distorting them into looking straight ahead and it looks wrong. I was wondering if you have any tips to help me.

I think “looking straight ahead” might give me a clue to the problem. You haven’t yet taught yourself to see what is really there and you are drawing what you think is there. That’s a very common problem and one that you have to work at to overcome.

First, I suggest you try using the grid method to produce an accurate set of guidelines. I’m not suggesting that as a permanent answer but because it’s an excellent way of teaching your brain to stop interfering and to accept that what you see is actually correct. Take a look at my tutorial, which takes gridding a stage further: www.SibleyFineArt.com/tutorial–gridding-art.htm

This is a very involved subject so briefly: your brain is wired to store quickly-recognised features as a part of its defence mechanism. If you see a large face with huge teeth and a woolly mane, you need to recognise it instantly and get out of the way of the lion! All detail is discarded, only salient features are stored, and only those with hard edges, such as eyes and mouth. That’s why children usually omit the nose from drawings of people – it has no hard edges or clearly defined boundaries. Also everything is stored as a “straight on” image – when speed of recognition is paramount, simple is best.

Here’s an illustration from my book (discovered behind wallpaper in our bedroom):

A child's interpretation of an airplane

The propeller is round and at the front. The wings are wing-shaped and correctly placed at each side. The pilot is inside the fuselage but can see out above it… it’s all logically correct but each element is seen straight on because that best describes its shape.

Try gridding first, because that removes three-dimensional form, textures, lighting, and detail and it reduces your subject to pure line. And by concentrating on just one square at a time, it divides each feature into unrecognisable shapes – shapes that the brain cannot recognise. Recognised shapes invoke the “I know all about that” response and the naming of parts. “That’s a ‘mouth’ and I know a mouth looks like this…” But that’s a generic stored-image mouth and not THIS mouth. It’s that naming and recognition you have to overcome and when you have, you’ll finally be able to see and draw what you are looking at – and not what you think you can see.

Drawing Tree Bark

Friday, November 18th, 2011

Tony Bird recently wrote to me asking:

I am drawing the attached photo and whilst I’m getting on OK with the dog, I’ve tried all sorts of techniques to do the bark without success. This was the one exercise I didn’t do at your Kent workshop! Any pointers you can give me would be greatly appreciated.

I’ll cover HOW later but first I want to question the WHY. Why do you want to include the bark? Is it simply because it appears in the background of your photograph? Is it connected with your dog? Does it tell us, the viewers, anything about the dog. In brief: if it doesn’t add anything to the story being told then it’s probably best omitted.

Tony Bird's reference photo

Of course, you might then wonder what to replace it with! In this case it could still be a tree, but one with smooth bark that doesn’t attract attention away from the dog, or cause confusion between its busy surface and that of the dog’s coat. It might help you to find a reference of such a tree, so you can study it closely and form an overall impression that you can aim to capture. But whatever tree you use, it is essentially a secondary element of the drawing and should be played down. You can do that by either softening the edges as you work or restricting your grey pallette to the middle of the range – or both.

Also you don’t need depth in this drawing; being able to see past the dog and the tree simply leads the eye into dead territory. What you could do here, is to bring the background foliage forward until it’s just behind the tree. That would provide a good visual backdrop, remove the unnecessary recession and, if thrown into shade by the tree, give you an overall dark area that would make the dog stand out. We covered the negative drawing techniques required for doing that during the workshop.

Personally, I think the foreground works well. It does add to the story, because it subtly fixes the location as being outdoors and natural, it isn’t too complex, and the leaves overlapping the paw will give a sense of localised depth. It will also hide that paw. Grass has to be the artist’s best friend when drawing paws!

Now for the HOW, since you asked :) Begin with the foreground darks and pitch them a little lighter than the darkest tone in the dog. That will preserve the dog’s dominance. Study each area before you draw it until you understand its three-dimensional nature. Then draw it, making certain that the lightest tone is darker then the whites in the dog. Finally progress backwards, reminding yourself as you do so that this is curved surface, so none of it will be directly facing you and will progressively turn away from you. If you retain the dark area above the dogs head, don’t just block it in; instead, provide detail within that area. The detail will prevent it being too tonally solid and vying for attention with similar tonal areas in the dog. If you decide to bring the background foliage forwards, I’d draw that dark area of tree considerably lighter, so the tree curves back into the foliage, and allow the foliage to act as a visual stop.

Break the job down into easily manageable parts. Starting with the darks means you only need to concentrate on each individual sharp edge. Then, having worked out the form in your mind, draw your interpretation of each area of bark one at a time. Where possible use your mental idea of the lighting direction, instead of copying that in the reference, so you are constantly reminded of it. You’ll find yourself sculpting each area instead of just applying tones and drawing a rough approximation.

As with any other texture that you have a reference for, study the photo carefully untill you understand it in three-dimensions and not just as a series of adjoining shapes and tones. Drawing from your mental image will always produce superior results to working directly from a reference.

Go to Drawing Trees & Bushes for a more in depth explanation.

Dog Drawing critique

Wednesday, February 23rd, 2011

Molly emailed to ask…

I sent you a few of my pet portraits a few years ago and you were kind enough to give me a free critique. I purchased your book and have studied it, but still am struggling with my drawings. I was wondering if you would have the time to give me a quick critique on my more recent drawings so I can see how I have improved.

I would like to attend your workshop in Yellowstone, hopefully it will work out for me to attend this year.

Molly's livestock drawing

You sent me five images, Molly, but I’m going to concentrate on just one, because I think they all contain the same approach.

Molly's Rottweiler drawing

You’ve developed a good eye, Molly, and you show a good understanding of what you are attempting to draw. The Rottweiler’s nose, for example, is perfectly shaped – and you’ve certainly captured the character of this lovely dog!

However (you could see that coming, couldn’t you :) ), I think you’re too focussed on the reference, and drawing without really being aware of the three-dimensional shape that you’re depicting. You are very accurate with the growth direction of the hair but reacting, I think, to the tones you see before you without asking yourself what they represent. You’re drawing the two-dimensional content very well, but losing sight of the three-dimensionality – and the finer detail that adds that sense of reality.

Eye with tonal range altered

Decide on a lighting direction before you begin. It doesn’t have to be the same one as seen in your reference – in fact, it will benefit you if it is different, because when you are forced to impose your own lighting, you HAVE to understand each element in three-dimensions. It’s this lack of three-dimensional lighting that is making your drawings appear to be flat – as is your shyness in using bold blacks.

For example, you’ve used good solid blacks for the pupils, but then not used them in the shadow beneath the top eyelid. As a result the eyeball and lid appear to be on the same plane. Think about where the structure you’re drawing recedes or protrudes and then light it accordingly. With a little practice you can then begin to manipulate elements of your drawing to bring out or emphasise the three-dimensional nature. I would, for example, be planning to introduce deep shade between the ear and head so the difference in planes was obvious. And I’d darken the neck beneath the chin too for the same reason.

The ear forced to stand away from the head

The ear now stands proud of the face and adds a definite three-dimensional sense for the viewer. Never be afraid of going dark – you can always later reduce the intensity of the tone with Blu-Tack or similar.

Now you are much more comfortable with your pencils begin to look deeper into the reference. Understand the exact make-up in greater detail and then build that into your work. The Rottie’s nose, for instance, looks good but in reality it has a leathery texture of pits and islands. You have a good idea of its construction – now slow down, focus more on that single element and add the texture. Treat it as a drawing in its own right so you’re not tempted to move on to other areas too quickly.

You’re definitely heading in the right direction! I do hope you can make it to the Yellowstone workshop in June. There’s so much I can show you more easily – and I can look over your shoulder too :)

Drawing Trees

Wednesday, February 23rd, 2011

Having read my book “Drawing from Line to Life”, Rob emailed me to ask…

I admire your attention to detail without the sacrifice of the ‘drawing’ appeal in your pictures. I was wondering, when drawing trees you mention drawing the internal structure. Are you advocating that when setting out to draw a tree you would draw the internal structure first, then map out the main masses of foliage on the limbs, then go back and erase the bough structure from within the mapped-out areas of foliage masses?

I don’t have any hard and fast rules for myself – I just wing it and do whatever best suggests itself.

Typical guideline drawing

However, one thing is certain – I need to have a three-dimensional idea of what I am about to draw. Establishing the trunk and major boughs gives me an armature to work around. On that skeleton I can then map out (however roughly) the major masses of foliage. If you keep your guidelines light, you probably won’t need to erase them.

You can start with the edges or the centre, but do bear in mind that the central ones will overlap those at the side of the tree. All this helps to reinforce the three-dimensional nature of the structure in your mind but relieves you of the need to work out form and lighting of each element. That said, I often lightly hatch the basic shading required to remind myself later of what I was visualising at the time.

I’m assuming (I hope correctly) that you are referring to midground and background trees. Foreground trees require more planning and tighter detail. Look closely at tress and ask yourself why you know it’s a tree even though, in all probability, you cannot discern actual leaves. Maybe it’s the dappled pattern of light? Perhaps the shadows that describe the three-dimensional nature of each leaf mass? Or, more probably, a combination of the two – and more.

Completed tree from guideline drawing

Next decide on the lighting direction and then begin drawing. I prefer to begin with those areas of branch that show through the foliage. as little light enters deep into the tree, and they are seen against a bright sky, they are relatively dark. Establishing one first, in the area that are going to work in, gives you the deepest tone and the white of your paper, of course, supplies the lightest. Now all your intermediate tones will fall into place as you work.

I tend not to shade but to just work in random patterns of lines and scribble; working light with more visible hie remaining in the brightest areas, and overworking the darker areas with more pressure. There’s little conscious thought involved – just watch the tree grow before your eyes.

Stages of spontaneously drawing a midground tree

As each element is three-dimensional, it must obey the laws of light and form – each casting its shadow on the mass below, and having a highlighted top and more shaded bottom.

Take a look at an earlier article of mine (“drawing-trees-and-bushes”), don’t plan too much, keep it free and spontaneous, and you’ll find yourself drawing realistic, organic trees in no time!